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NPC Generator

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Advanced [show]


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" western man, he wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Performer.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Flaws: Ugly, Impulsive, Disease. Bonds: Job, Military. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Boddynock Bafflestone, Male Gnome Aristocrat 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 7 (-2)8 (-1)
Skills Perception +0, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Nirgel Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Nirgel grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nirgel took refuge in the large cave and found the beat up glaive and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Nirgel Delight, Male Tiefling Druid 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp.


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue costume with the symbols of magic on his torso, he is not a threatening figure. His auburn hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Thamior studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. Recently he has begun working with bootleggers and crooks.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism, Gifted. Bonds: Guardian, Criminal record, Enemies. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Thamior Koehlanna, Male Elf Warrior 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 5 (-3)7 (-2) 6 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Brown-green garnet (110 gp).


Social Check DCs


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his blonde hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Sapply Oomtrowl, Male Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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