Radomir Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a red suit. He has black hair. His eyes are brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Radomir is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Halfling conditions. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent mother
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Family, Nature. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Tree Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of longbows on his belt, each one with a jet on the hilt. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Dharg Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Dharg grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 5 (-3) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Caeldrim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His red hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Fearful, Mundane. Bonds: Poor, Religious. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
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