Nemeia Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.
History: Nemeia was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Fearful. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Direcris Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is typically in his Barber uniform. His silver crest is thinning but still full. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north to a Barber, Direcris learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Dyer again; and expand his business
Flaws: Secretive, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork studded leather.
Mijira Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brass crest is kept up in a ponytail inside a top hat. Her half smiles and red eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and wants her loneliness to end
Flaws: Disease. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp.
Arjhan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has dyed his greying green crest a little too much giving a sharp green color. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Tiefling culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Arjhan lived on a farm with his father, near the main road leading to a nearby town. When Arjhan reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and a strong sense of loyalty to tiefling people
Flaws: Ugly, Racist. Bonds: Poor, Military, Family. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
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