Kassoon
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NPC Generator

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Advanced [show]


Delg Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso. He is physically well-built. He wears a top hat to hide his balding. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman mother left him crippled. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and to get a good night's sleep

Flaws: Ugly, Shy, Addict, Disease, Insomniac. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Delg Frostbeard, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)8 (-1) 12 (+1)5 (-3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp.


Social Check DCs


Raam Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His purple hair, when down, is lengthy. He has a dull look in his red eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Ruler, but he got bored and became a Brewer. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raam Principle, Male Tiefling Ranger 2
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Morgran Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of lances on his belt, each one with a ruby on the hilt. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Bookbinder business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Morgran Goblinbane, Male Dwarf Monk 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)9 (-1) 7 (-2)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears a tan tunic with red highlights, and long yellow pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. She is bald on top and has large silver tufts of hair around her ears. Her ears are large.

Personality: A skeptical and narcissistic woman, Caramip's first love is herself. Her second love is also herself. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To be a Body Guard again.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Caramip Sympony, Female Gnome Cleric 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. Finely wrought small gold bracelet (40 gp).


Social Check DCs

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