Lone Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a hunchback. His yellow fur is singed and shortened. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 3 (-4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. 1 Banded mail.
Diesa Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, grey, dusty cloak. Her brown hair is braided into rings. Her violet eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Diesa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Diesa lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She's since become an addict/alcoholic.
Motivation: Her spouse's relatives view her with great suspicion; and to share knowledge with the world
Ideals: Athletic, Persistence, Entrepeneur, Logical. Flaws: Addict. Bonds: Family. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 600 sp. Obsidian (15 gp).
Arnold England, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his shortbow ready. His white hair is thinning but still full. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted, Logical. Bonds: Poor. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. 1 Masterwork Musical instrument.
Fivin Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brown hair to look like a famous performer. This brown eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Rich, Immigrant, Nature. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
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