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NPC Generator

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Advanced [show]


Warryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and several ex partners dislike his way of doing things and want revenge

Flaws: Hedonist. Bonds: Poor, Enemies, Immigrant, Criminal record. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Warryn Cobblelob, Male Gnome Warlock 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Barendd Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this western man wears silk and lounges about seductively. His chestnut hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Barendd Frostbeard, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 400 sp. 1 Masterwork Musical instrument.


Social Check DCs


Oblar Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: Oblar lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter.

Ideals: Joker, Professionalism. Bonds: Immigrant, Attractive, Family. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Oblar Stonebridge, Male Halfling Expert 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He wears a small hat to cover his moderate length brown hair. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Fallond was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Fallond was left his mother's suit of armor and trained in its use and care. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Military, Slave. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Fallond Eversharp, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 7 (-2)4 (-3)
Skills Animal Handling +0, Deception -1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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