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NPC Generator

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Advanced [show]


Elizabeth Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born into a rich family. While studying, she fell in love. They married and had a daughter. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Halfling compassion.

Flaws: Racist. Bonds: Attractive, Guardian, Rich, In love. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Elizabeth Durkin, Female Half-Elf Adept 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Avice Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Joker. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Avice Hill, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)8 (-1) 5 (-3)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Cimer Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His purple hair is thinning but still full. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Assassin mother left him crippled. He became a Glassblower soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Cimer Swift, Male Tiefling Warlock 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His yellow fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Bonds: Attractive, Guardian, Rich, Criminal record. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Cask Shoe, Male Tabaxi Ranger 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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