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NPC Generator

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Advanced [show]


Tenena Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a hunchback. She wears her silver hair up. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of giants once and for all.

History: Born in the north her family was never financially stable. When Tenena reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Tenena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Military. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Tenena Nopenstallen, Female Gnome Rogue 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)4 (-3) 6 (-2)16 (+3)
Skills Intimidation +5, Religion -1
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp.


Social Check DCs


Thorpe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a colorful flower in his silver hair. His eyes are likewise hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Thorpe Swiftwhistle, Male Halfling Expert 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 6 (-2)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Alchemist’s fire.


Social Check DCs


Burgell Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has chestnut hair. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Burgell took refuge in the ruined castle and found the beat up mace and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Nature. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Burgell Oomtrowl, Male Gnome Warrior 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Crampernap Musgraben, Male Gnome Adept 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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