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NPC Generator

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Advanced [show]


Alice Heiser, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She prefers to wear brown clothing when she does not wear armor. Her golden hair is smooth and relatively long. Her eyes are gray and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a cartwright and was forced into it by her family

Flaws: PTSD. Bonds: Enemies, Religious, Poor, Family. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Alice Heiser, Female Human Ranger 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Aquamarine (200 gp).


Social Check DCs


Robbie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, red cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Sabotage a competitor; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Persistence. Bonds: Poor, Attractive, Guardian, Immigrant, Job. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Robbie Whispermouse, Female Halfling Commoner 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)13 (+1) 8 (-1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Orla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears just a blue suit. She wears a feathered hat to cover her moderate length golden hair. Her eyes are likewise amber.

Personality: Orla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Orla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. A gifted student she started as a Slave Trader, but she got bored and became a Assassin. She has drifted from career to career and currently works as a Assassin.

Motivation: She is wracked by social anxiety; and wants to open a new tavern

Ideals: Extrovert. Flaws: Hedonist, Fearful. Bonds: Rich, Job. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Orla Folkor, Female Gnome Monk 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Thokk Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Gifted. Flaws: Insane, Greedy. Bonds: Poor. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Thokk Southey, Male Half-Orc Ranger 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. 1 Thunderstones.


Social Check DCs

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