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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her lavender fur is heavily combed to the left. This blue eyed southerner is not easily forgotten.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Sweet took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to settle down with her crush

Ideals: Gifted, Optimist. Bonds: Rich, Has a crush. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sweet Of Claws, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)5 (-3) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Kite In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is greasy and uncared for. His eyes are likewise green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Born in the east his family was never financially stable. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Kite In the Storm, Male Tabaxi Cleric 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 360 gp.


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly shortspears and flails. His silver hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Professionalism. Bonds: Criminal record, Attractive, Poor, Immigrant. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Livingstone, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 4 (-3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Margery Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long golden ponytail with little hanging trinkets. This violet eyed easterner is not easily forgotten.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Mercenary and found it very stressful. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Expand her business; and a deep hatred of giants

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Margery Martell, Female Half-Elf Rogue 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 50 gp.


Social Check DCs

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