Arumawann Turen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His auburn hair is thinning but still full. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Anverth Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is long and golden with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast desert. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers
Flaws: Impulsive. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Bertram Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, tan shirt, and brown tie. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Bertram was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Family. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
Possessions: 70 gp. Pink pearl (130 gp).
Shivering Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of eastern immigrants she idolized her mother. Through the years after Shivering was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shivering's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Her religion dominates her actions; and she's looking for her big break
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Attractive, Religious. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. Large well-done wool tapestry (200 gp).
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