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NPC Generator

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Advanced [show]


Kyle Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He has wavy black hair. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Bonds: Attractive, Guardian, Slave, Rich. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Kyle Jenkins, Male Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her left side, and carries lances. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: Mardnab wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Mardnab's homeland. Mardnab decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Stableman again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Disciplined, Persistence. Bonds: Rich, Immigrant, Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Mardnab Cobblelob, Female Gnome Wizard 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp.


Social Check DCs


Mary Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. She has white hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and to unite with her sister

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Mary Chatham, Female Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Adam Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his pastel robe, and carries hammers. His red hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Adventurer, Criminal record, Religious. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Adam Hybrid, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 4 (-3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp.


Social Check DCs

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