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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and to settle down with his crush

Flaws: Ugly, Shy. Bonds: Has a crush, Rich. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Calcitro Strongbones, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)6 (-2) 14 (+2)5 (-3)
Skills Arcana +0, Deception -1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs


Flask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky brown painted plate armor. His white fur is smooth and relatively long. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Flask hails from a village terrorized by giants. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Antagonistic. Bonds: Mentor, Enemies, Immigrant. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Of Storm, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 6 (-2)7 (-2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Tûmûg Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is typically in his Locksmith uniform. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Locksmith in town.

History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Job, Rich, Religious. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Tûmûg Myerscough, Male Half-Orc Warlock 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 7 (-2)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Veit Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man prefers to wear grey clothing when he does not wear armor. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and many brigands want him driven away

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Veit Foamtankard, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 6 (-2)5 (-3)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs

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