Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Joser began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Joser Underbough, Male Halfling Fighter 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 6 (-2)4 (-3) 9 (-1)4 (-3)
Skills Intimidation -1, Religion -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 370 gp.


Social Check DCs


Shivering Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a pastel suit, green shirt, and blue tie. He wears his red fur up. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Farmer business at a young age. He moved out west to avoid the crime he committed. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Shivering Mirror, Male Tabaxi Warlock 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs


Thomas Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His right hand appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Thomas Gyula, Male Human Monk 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 9 (-1)5 (-3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Red spinel (100 gp).


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He struck the Layabout job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Passionate. Flaws: Racist. Bonds: Military, Job, Debt. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Dalgal Loderr, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 8 (-1)6 (-2)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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