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NPC Generator

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Advanced [show]


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting brown shirt and pants, he is not a threatening figure. He wears his white hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Terse, Addict. Bonds: Attractive, Military, Poor. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Baern Rakankrak, Male Dwarf Bard 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)5 (-3) 7 (-2)9 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Jocelyn Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Jocelyn Asheton, Male Human Barbarian 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel trousers with blue and black striped suspenders. He wears various colorful collared shirts. His fur, while still mostly lavender, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Two Llamas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and revenge

Ideals: Extrovert, Joker. Bonds: Immigrant, Criminal record, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Two Llamas Plume, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)10 (+0) 6 (-2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 60 gp. Brass mug with jade inlays (200 gp). 1 Climber’s kit.


Social Check DCs


Wella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and is pretty ugly. Her moppish golden hair is in a traditional bowl cut. Her amber unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Wella and her spouse have recently divorced.

Motivation: To prove her worth to the world; and money/treasure

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Wella Bigheart, Female Halfling Barbarian 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 7 (-2)7 (-2)
Skills Religion +2, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Carnelian (80 gp).


Social Check DCs

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