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NPC Generator

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Advanced [show]


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with black highlights, and long tan pants that bunch up around her shoes. Her red fur, when down, is lengthy. Her eyes are amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge

Flaws: PTSD. Bonds: Job, In love, Rich, Enemies. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Tricking Grass, Female Tabaxi Rogue 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her father.

History: Sold as a small child to a slaver, Enidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She seems to be bored by most things; and her relatives are trying to arrange a marriage

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Family. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Enidda Fabblestabble, Female Gnome Fighter 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She keeps her white fur in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Dynamic hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Artistic, Pacifist, Gifted, Impeccable. Bonds: Job. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Dynamic Candle, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Azurite (8 gp).


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hamil is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Gardener father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Philantrophist, Justice. Flaws: Ugly, Disease. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Hamil Stoutman, Male Halfling Rogue 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)4 (-3) 13 (+1)8 (-1)
Skills Religion -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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