Pearl Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her black hair. She has violet eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Carpenter, who enjoyed hunting, Pearl was taken on many hunting expeditions. A gifted student she started as a Carpenter, but she got bored and became a Jeweler. She has achieved small success as a Jeweler.
Motivation: She feels kind of lost in life; and balancing her hectic life and new jeweler responsibilities is difficult
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Ida Kinsley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is short and auburn. Her otherwise smooth face is marked with small tiny scars.
Personality: She is overprotective of those who hire her services. She takes great joy in being the best Sage in town.
History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. Cursed with vampirism at a very young age, Ida has worked very hard to control her curse. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and wants to open a new tavern
Flaws: Disease. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Iolite (60 gp). 1 Masterwork Light steel shield.
Scrag Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white top hat and white clothes. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Assassin business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: To settle down with his crush; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich, Has a crush. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Joan Yardley, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly scythes and shields. She keeps her brown hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Joan was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp. Red spinel (100 gp).
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