Gomory Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. He wears his black hair up. His violet eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Immigrant, Attractive, Religious, Nature, Job. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. Moonstone (50 gp).
Ulblyn Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and yellow handkerchief worn on his left side. He has a moderate pudge and is not very fit. He has a long silver beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Addict, Insane, Shy. Bonds: Attractive. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Disguise kit.
Anne Wilberforce, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her silver hair is still thick. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world.
Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Slave. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 5 (-3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp. Brown-green garnet (60 gp).
Antrara Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brass crest is smooth and relatively long. Her thin eyebrows rest above her beady gold eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is harsh and unforgiving.
History: Antrara lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
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