Bucklal Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is thinning but still full. This blue eyed easterner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 8 years old his parents immigrated from the east. Bucklal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Joker, Extrovert. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Faral Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is styled in orderly dreadlocks. Her amber eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Baggi Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 89. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Baggi was born with her father's beautiful face. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Insane, Antagonistic. Bonds: Slave, Attractive, Job, In love. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Red garnet (130 gp).
Vepar Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of death on her torso. She is portly but not overly obese. Her hair is dark red, silky, and of moderate length. Her gold eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Vepar grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
