Aerdeth Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean yellow cloak covering his clean studded leather, marred by chocolates. He has black hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a orcs raid, leaving Aerdeth alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Aerdeth and his spouse have recently divorced.
Motivation: He wants revenge against orcs; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4000 cp. Iolite (20 gp).
Ar-Karo Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His auburn hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive, Disease, PTSD. Bonds: Attractive. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp.
Blendaeth Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her copper crest is unkempt and raggedy. Her red eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She takes great joy in being the best Servant in town.
History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp. Malachite (4 gp).
Qualen Offund, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He prefers to wear blue clothing when he does not wear armor. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Halfling people; and wants to open a new tavern
Ideals: Joker. Flaws: Shy, Mundane, Racist. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
