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NPC Generator

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Advanced [show]


Eridred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.

Ideals: Justice, Optimist. Bonds: In love, Immigrant, Job. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Eridred Silverstone, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Azurite (7 gp).


Social Check DCs


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). She has done her best to style her silver hair to look like a famous performer. Her thin eyebrows rest above her beady gray eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her father was called into army service. Gurdis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gurdis decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Gurdis Ungart, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. Banded agate (9 gp). Red spinel (70 gp).


Social Check DCs


Emmeline Braxton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her brown eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Emmeline Braxton, Female Human Adept 2
Medium (4'8") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 350 gp. 1 Masterwork Musical instrument.


Social Check DCs


Cory Everleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Mortician.

Motivation: Sabotage a competitor; and expand his business

Ideals: Pacifist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: German accent

Attributes [hide]

Cory Everleigh, Male Human Rogue 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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