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NPC Generator

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Advanced [show]


Baradad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His crest, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. A freak accident while working with his Apothecary father left him crippled. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Logical. Flaws: Shy, Insane, Disease. Bonds: Attractive, Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Baradad Beryntolthropal, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 5 (-3)14 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Stealth +0
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osco Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white coat over a blue low-cut shirt, and a Stetson hat upon his head. His golden hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Body Guard, Osco learned a great deal about his father's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. Recently the stress of being a Body Guard has made it difficult for him to sleep.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Justice. Flaws: Depressed, Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Osco Littlefoot, Male Halfling Bard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Agnes Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her brown hair well, parting it to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Sold as a small child to a necromancer, Agnes was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Family. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Agnes Oakley, Female Human Fighter 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 6 (-2)8 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 60 gp.


Social Check DCs


Cairn Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blue and curly. His black eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Ruler again; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Cairn Entropy, Male Tiefling Rogue 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 10 pp.


Social Check DCs

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