Wiggens Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue deerstalker hat and blue clothes. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is long and unkept. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Armorer in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has worked as a Armorer like his father before him.
Motivation: To be a Marshal again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Joker, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: 90 gp. Large well-done wool tapestry (200 gp).
Audhild Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her auburn hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born in the north. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 350 gp.
Andram Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered mace and tarnished hand crossbow as well. He keeps his red hair in a flapper bob. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Servant, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Chrysoprase (70 gp). 1 Silk rope.
Mordai Calm, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'9", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blue and curly. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Sculptor. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Mordai was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He struck the Sculptor job and began his own company from there.
Motivation: Regain custody of his daughter; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 sp. Brown-green garnet (110 gp). Rose (50 gp). 1 Masterwork Uncommon Weapon.
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