Roondar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has red hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roondar took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Nature. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Erky Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He has a very tight haircut. His eyes are violet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Erky was born with his father's beautiful face. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable. Bonds: Attractive, Adventurer, Family, Job. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bertram TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his greatsword. His skin is also unnaturally pale. His black hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 pp.
Prosperine Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear black pants and tee shirts. Her long white hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She has always had a great fascination with Human culture. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 3 (-4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 10 pp. An abacus with copper, silver and gold markers (100 gp).
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