Sarai Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Detective.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Flaws: Secretive. Bonds: Rich, Has a crush, Job, Family. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
Possessions: 60 gp.
Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears light armors faded through time and improper care. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Weaver, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 9000 cp.
Wobbles Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large blue jacket. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Navigator.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Job. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Salanop Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. She sports auburn long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Apothecary profession.
History: She got into the Bather business at a young age. She worked as a nervous Bather and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
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