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NPC Generator

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Advanced [show]


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Fonkin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Poor, Religious, Military. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Fonkin Wildwander, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 11 (+0)6 (-2) 13 (+1)4 (-3)
Skills Arcana +0, Performance -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Manfred Rodney, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear brown tank tops with black pants. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: The child of a Marshal, who enjoyed hunting, Manfred was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Criminal record, Nature. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Rodney, Male Human Druid 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Feldûsh Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His hair is golden and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Feldûsh lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Feldûsh Kinsley, Male Half-Orc Adept 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Quespa Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She keeps her brass crest in a pixie cut. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the south, but her parents moved at a very young age to the north. She worked as a nervous Adventurer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Quespa Nemmonis, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)8 (-1) 8 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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