Jelenneth Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears violet trousers with tan and black striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a brothel owner, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. During her travels, Jelenneth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jelenneth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jelenneth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Sensitive, Antagonistic, Disease. Bonds: Mentor. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 10000 cp. 1 Half-Plate.
Vadania Hanali, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears blue leather gloves, a blue jacket, and tight pants, and is pretty ugly. Her moppish white hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Mason profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has worked as a Server like her mother before her.
Motivation: She is greedy.
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Family. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Malachite (12 gp).
Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze and is in decent physical shape. He has a small bristly mustache and wavy silver hair. His blue eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Stannor was born with his father's beautiful face. In his 10th year, his parents were killed by a gnolls raid, leaving Stannor alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Flaws: Cynical. Bonds: Rich, Adventurer, Attractive, Enemies. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Decarabia Knack, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears an entirely green suit with white socks and a vest with buckled shoes, and sports empty pouches on her belt. She keeps her white hair in a flapper bob. Her black eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down.
Ideals: Opinionated, Gifted. Flaws: Mundane, Insane. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
