Portia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple red robe with grey stripes complete with hood, and carries shortspears. Her hair is blonde, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Portia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Portia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Heather Prescott, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She very much looks the part of a Doctor. She has moderate length golden hair. She is very pretty but has cold, dead eyes.
Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Herbalist, but she was a colossal failure. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and expand her business
Bonds: Job, Attractive, Criminal record, Poor. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Jet (60 gp).
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern woman, she wears a simple white robe with blue stripes complete with hood. Her blonde hair is knotted and matted. She has several tiny sapphire earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Seraphina was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Seraphina was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 5 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp. 1 Bullseye lantern.
Windy Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown deerstalker hat and brown clothes, and is pretty ugly. Her red fur is thinning but still full. She wears large thick round spectacles.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.
History: Born in the east to a Sellsword, Windy learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Sellsword soon after.
Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Job, Religious. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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