Jane Graham, Female Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a grey and white handkerchief worn on her left side. Her hair is chestnut and curly. Her hazel eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. Recently she has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and she's attracted to the pc
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 60 gp.
Dariff Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she very much looks the part of a Merchant, and is pretty ugly. Her white hair is long and unkept. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: To be a Interpreter again.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. Carnelian (70 gp).
Uadjit Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear black clothing when she does not wear armor. Her crest is red and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Uadjit does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother was a soldier and died while she was still young. Uadjit was left her mother's suit of armor and trained in its use and care. She tends to her Bather job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure.
Flaws: Ugly, Depressed, Disease. Bonds: Job, Military, Rich. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Star rose quartz (30 gp).
Gomory Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Unemployed does. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair is knotted and matted. Her ears are large.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gomory lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Unemployed job and began her own company from there.
Motivation: A deep hatred of drow; and someone believes her a fraud
Flaws: Ugly, Shy. Bonds: Job, Enemies, Family. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 7 (-2) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 700 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!


