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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Gifted. Bonds: Family, Nature, Religious. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Richard Firahel, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 6 (-2)12 (+1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 70 gp. Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). 1 Thunderstones.


Social Check DCs


Nadarr Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his tan robe. His blue crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Fearful. Bonds: Adventurer, Job. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Nadarr Esstyrlynn, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)8 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Detective, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Secretive. Bonds: Immigrant, Military, Poor. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Oppleby Folkor, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Quillathe Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is cut close to her head. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quillathe took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Gifted, Logical. Bonds: Nature, Job, Slave. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Quillathe Richie, Female Half-Elf Ranger 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp.


Social Check DCs

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