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NPC Generator

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Advanced [show]


Bardryn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown deerstalker hat and brown clothes. She keeps her golden hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Bardryn was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bardryn's father didn't care for her much, and the feeling was mutual. She's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic, Secretive, Mundane. Bonds: Job. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Bardryn Orcfoe, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Jasper (20 gp).


Social Check DCs


Gerard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Entrepeneur, Artistic, Fighting. Flaws: Mundane. Bonds: Nature. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Gerard Cholmondeley, Male Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. Jet (100 gp). 1 Masterwork studded leather.


Social Check DCs


Agnes Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey broad hat and grey clothes. She wears her hair in dreadlocks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Agnes embodies much of what other species detest in the Humans. The war was a terrible time for her, and Agnes does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Actor business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Antagonistic, Depressed, Ugly. Bonds: Military, Job. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agnes Mitchell, Female Human Commoner 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp. Smoky quartz (50 gp).


Social Check DCs


Fragrant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His beige fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born on a small isolated farm. Fragrant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Fragrant Fang, Male Tabaxi Ranger 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 9 (-1)4 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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