Kyle Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright black hair and a scraggly beard. He has a dull look in his amber eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He became a Jeweler soon after.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Pacifist. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Geoffrey Beverly, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Flaws: Ugly, Forgetful, Disease. Bonds: Enemies, Rich. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Tana Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Bonds: Military. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Phann Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Apothecary, and sports empty pouches on her belt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a criminal king-pin and mafia family Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To settle down with her crush; and she has decided she is irredeemable
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Has a crush. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. Bloodstone (50 gp).
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