Vistra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her shield. Her hair, while still mostly red, has prominent grey streaks. She wears an eyepatch.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
Kava Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, green cloak. Her silver crest is still thick. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy and tries to find solutions quickly.
History: The child of southern immigrants she idolized her father. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls; and she is greedy
Flaws: Shy, Lazy. Bonds: Immigrant, Enemies, Rich. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 600 sp.
Flame Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. His long gray fur is drawn into a two foot long braid. He has several tiny opal earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the south to a Bather, Flame learned a great deal about his mother's area of expertise. Flame was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flame decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In the meantime he has taken over work as a Bather and occasionally as a mercenary.
Motivation: Sabotage a competitor; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Depressed. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 1700 sp. Red garnet (90 gp). Amethyst (90 gp).
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears grey cloth garments or leather armor. She has no hair. Her eyes are a pleasant green.
Personality: Aggressive, abrasive, and angry, Artin embodies much of what other species detest in the Dwarves. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Artin has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and to clean up the streets
Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Poor. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 330 gp.
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