Pog Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and he perpetually has his greatsword ready. His black hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He has always had a great fascination with Halfling culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Trey Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet costume with the symbols of the four houses of cards on his torso. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Half-Elves. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the west. In his 16th year, his parents were killed by a orcs raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Insomniac, Antagonistic. Bonds: Religious, Immigrant, Enemies. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: 30 gp. 1 Banded mail.
Korfel Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Animal Trainer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Attractive, Job. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 3 Holy water.
Gale On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His orange fur is matted, messy, and big. His eyes are blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Retire the richest man in the south; and to settle down with his crush
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy, Lazy. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 cp.
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