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NPC Generator

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Advanced [show]


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown fur is unkempt and raggedy. His eyes are amber and beady.

Personality: A skeptical and narcissistic man, Serpent's first love is himself. His second love is also himself. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Serpent Timber, Male Tabaxi Barbarian 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 8
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 6 (-2)15 (+2) 6 (-2)12 (+1)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has red hair. His gray eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Joser Warmwater, Male Halfling Fighter 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Baern Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: Baern is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: Baern was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Persistence. Flaws: Depressed, Addict. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Baern Brazzik, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Xanaphia Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears violet painted combat armor at almost all times, she is not a threatening figure. Her hair is blonde and curly. Her blue eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined. Bonds: Religious, Military, Criminal record. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Xanaphia Ofandrus, Female Half-Elf Paladin 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs

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