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NPC Generator

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Advanced [show]


Kilia Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her hair is black and very short. Her eyes are gray and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.

History: When she was but 8 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kilia took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Kilia Broodfist, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Delre Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears a worn and beaten armor. Her clothes are grease stained in places. She has slicked back chestnut hair. Her ears are large.

Personality: Delre wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south her family was never financially stable. Delre was born on a far southern forest where she grew up under the tutelage of her father, an expert Spy. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Delre Daerdahk, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His brown hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic, PTSD. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

William Copeland, Male Human Barbarian 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)9 (-1) 7 (-2)15 (+2)
Skills History +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Murook Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. With wild chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a brothel owner, Murook was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Bonds: Family, Job, Mentor. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Murook Wade, Female Half-Orc Ranger 1
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs

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