Left-Handed Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. Her fur is white and curly. Her eyes are green and catlike.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a small toy that she constantly fidgets with.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world.
Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Flame Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying black fur a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made her what she is. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Joker. Bonds: Rich, Mentor, Adventurer. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His eyes are amber and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Eloise Presley, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, yellow shirt, and white tie. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She has gleaming, smiling violet eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Enemies. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
