Tree Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He has done his best to style his brown fur to look like a famous performer. He has several tiny amber earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting, Opinionated. Bonds: Attractive, Rich, Military. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Azurite (13 gp).
Ranala Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. Pink pearl (40 gp).
Zanna Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears a faded coat and loose pants complete with broad hat. Her clothes are grease stained in places. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the recently deceased. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 6 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Gifted, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 5000 cp. Obsidian (6 gp). Pink pearl (100 gp). 1 Masterwork Uncommon Weapon.
Azzakh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His green crest is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Azzakh will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Extrovert, Fighting. Bonds: Job. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Melee.
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