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NPC Generator

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Advanced [show]


Sun Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" southern woman, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her yellow fur is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying sister.

Motivation: To reunite with her absent father.

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, Family. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Sun Of Clay, Female Tabaxi Expert 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 9 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp. Red garnet (80 gp).


Social Check DCs


Oriel Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Oriel studied abroad. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 15 years.

Motivation: Marry her brother to traveling adventurers; and she feels threatened by others

Ideals: Fighting, Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Oriel Eathalena, Female Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 6 (-2)4 (-3)
Skills Insight +0, Performance -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Joan Bradley, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is drawn into a tight pony tail with a clover scrunchie. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Joan was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Masseuse like her mother before her.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Joan Bradley, Female Human Wizard 2
Medium (4'9") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Athletics -1, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. Aquamarine (500 gp). Aquamarine (500 gp). Brown-green garnet (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kansif Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her red hair, when down, is lengthy. Her blue eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Fighting. Flaws: Terse, Forgetful. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Kansif Watson, Female Half-Orc Bard 3
Medium (5'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 7 (-2)2 (-4)
Skills Nature +1, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs

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