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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His tied-back hair is chestnut. His eyes are brown.

Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Immeral was born in the west. At a young age he loved to build and create. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Immeral Koehlanna, Male Elf Aristocrat 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are likewise brown. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Bonds: Attractive, Guardian, Rich. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uraim Orcfoe, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is wearing a long, grey, dusty cloak. His hair is red and very short. He is baby faced.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent mother; and to be a assassin again

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Family, Job. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Ernest Badger, Male Human Ranger 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp.


Social Check DCs


Agnes Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear violet tank tops with tan skirt. She has chestnut hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north her family was never financially stable. Her family was turned out during the war. She and her family wandered north to less war torn lands. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and her religion dominates her actions

Flaws: PTSD. Bonds: Job, Religious, Poor. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Agnes Yaeldrin, Female Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)6 (-2) 11 (+0)6 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs

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