Perra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is typically in her Spice Merchant uniform. Her Stetson hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also hits on women, regardless of circumstances.
History: She got into the Spice Merchant business at a young age. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She's also a talented Spy, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Halfling people; and to settle down with her crush
Flaws: Ugly, Greedy, Racist. Bonds: Job, Has a crush. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 5 (-3) | 12 (+1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
Possessions: 110 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Antitoxin.
Rosalind Addington, Female Human [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair, while still mostly white, has prominent grey streaks. She has blue eyes and a grey hat with a brown feather.
Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.
Motivation: Expand her business; and sabotage a competitor
Flaws: Secretive. Bonds: Attractive, Rich, Job, Nature. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 10 (+0) | 4 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon.
Tûgog Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he has a large white mantle and cape that has been intricately interwoven into his pastel robe. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes are a pleasant gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tûgog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He has decided he is irredeemable; and to end his boredom
Ideals: Disciplined. Flaws: Mundane. Bonds: Religious, Criminal record, Enemies. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 80 pp.
William Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright yellow suits and hats. He has a very tight haircut. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and to settle down with his crush
Ideals: Gifted. Flaws: Addict. Bonds: Job, Mentor, Has a crush. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
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