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NPC Generator

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Dagger On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her cinnamon fur is braided into rings. Her eyes, though not visible through her cowl, are amber.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Dagger was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dagger decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Justice. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Dagger On the Water, Female Tabaxi Cleric 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Alexandrite (300 gp). Zircon (70 gp).


Social Check DCs


Faral Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of flails, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has slicked back golden hair. Her eyes are green.

Personality: Faral hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Artistic, Logical. Bonds: Religious. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Faral Firahel, Female Elf Monk 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. 1 Healer’s kit.


Social Check DCs


Burana Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple black robe with yellow stripes complete with hood, and is pretty ugly. Her bronze crest is slicked back into a classic pompadour. Her eyes are a pleasant red.

Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Junk Dealer profession.

History: She was raised in a desert tribe. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She used her abilities to trick people and travel the world for free.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Burana Clethtinthiallor, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Lavinia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, white cloak. Her hair is chestnut, silky, and of moderate length. She has hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Gifted, Logical. Bonds: Poor, Attractive, Nature, Family. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Lavinia Nimblefingers, Female Halfling Expert 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)8 (-1) 6 (-2)11 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Average lock.


Social Check DCs

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