Bethrynna Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a violet coat over a blue low-cut shirt, and a feathered hat upon her head. Her hair is long and silver with streaks of black, and is pulled back with small violet clips. Her eyes are likewise green.
Personality: She has always had a great fascination with Tabaxi culture. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her father. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bethrynna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Tabaxi people; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Racist, PTSD. Bonds: Attractive. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Jocelyn Tatum, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his golden hair up. His green eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Brewer, but he got bored and became a Crown-heir. He has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He would like to get married and retire; and further expansion of business
Flaws: Emotional, PTSD. Bonds: Job, Religious, Has a crush. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 8 (-1) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting brown shirt and pants. His lavender fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of drow once and for all.
History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Job, Enemies, Poor, Criminal record. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Panana Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her blue unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Panana was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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