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NPC Generator

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Advanced [show]


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His white fur is smooth and relatively long. His eyes are amber and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Philantrophist, Persistence. Bonds: Rich, Slave. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Beast In Woods, Male Tabaxi Monk 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Medicine +6, Performance +2
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp.


Social Check DCs


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His beige fur is heavily combed to the left. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Selfish. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Dagger Plume, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Dabbledob Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. He has a hunchback. He has done his best to style his red hair to look like a famous performer. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Dabbledob Oomtrowl, Male Gnome Warlock 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 11 (+0)6 (-2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Jheri Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green tunic with black highlights, and long green pants that bunch up around her shoes, and is pretty ugly. Her rusty crest is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Energy wise she seems alert and responsive.

History: The child of eastern immigrants she idolized her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Jheri Mystan, Female Dragonborn Warlock 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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