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NPC Generator

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Advanced [show]


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear blue tank tops with grey pants. His white hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich southern family. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Terse, Insane. Bonds: Criminal record, Rich, Slave. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Erky Wildwander, Male Gnome Expert 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp.


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. She wears her brown hair up in a very large beehive style do. Her brown eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Mardnab never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Religious. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Mardnab Murnig, Female Gnome Expert 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Jo Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her white hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Baker but believes her peers are too gung-ho.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Pacifist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Jo Cherrycheeks, Female Halfling Bard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mantus Care, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Mantus was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He is greedy; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Nature, Job, Military. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Mantus Care, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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