Bhevek Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He has drifted from career to career and currently works as a Armorer.
Motivation: He is unsatisfied with his job; and to be a barkeep again
Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. Sard (50 gp). 1 Masterwork Common Ranged Weapon.
Galiena Beckwith, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She is bristling with hidden weapons, mostly maces and daggers. She has done her best to style her chestnut hair to look like a famous performer. Her hazel unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also hits on women, regardless of circumstances.
History: She was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Galiena has worked very hard to control her curse. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has a crush on the local bricklayer
Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Has a crush. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 5 (-3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Sammal Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Sammal grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Job, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 8 (-1) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 360 gp. Jet (140 gp). Amethyst (140 gp). 1 Masterwork Common Melee.
Paggen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue leather gloves, a blue jacket, and tight pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Adventurer, Rich. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
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