Eberdeb Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He is bald on top and has large golden tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Stylist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Amethyst (60 gp).
Dagger Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. He wears his black fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Ploughman. As long as the job gets done he does not care how it got done.
History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Professionalism, Fighting. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 170 gp. 1 Banded mail.
Ahinar Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She is physically well-built. Her chestnut hair is singed and shortened. She has a dull look in her hazel eyes.
Personality: She is calm most of the time but flees social interaction. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she wants to get laid
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Rich. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 3 (-4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Nedda Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears just a white suit. She has a hunchback. She keeps her long silver hair kept up in a rat tail. Her face is scarred and worn.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to loving parents in a slum to the south. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Ugly, Emotional. Bonds: Adventurer, Poor, Slave. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
