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NPC Generator

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Advanced [show]


Traki Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man prefers to wear tan clothing when he does not wear armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Traki was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Justice. Flaws: Cynical, Fearful. Bonds: Attractive, Family, Criminal record. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Traki Wasanthi, Male Elf Paladin 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Trail Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Engraver and was forced into it by his family.

Ideals: Artistic. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Trail Shoe, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Malquis Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. With wild auburn hair. She has green eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Adventurer, Malquis learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malquis took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She is unsatisfied with her job; and marry her brother to traveling adventurers

Flaws: Addict. Bonds: Job, Nature, Family. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Malquis Ilphelkiir, Female Elf Sorcerer 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 3 Acid flasks.


Social Check DCs


Theodoric Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear yellow clothing when he does not wear armor. His hair is chestnut, silky, and of moderate length. He has violet eyes and a yellow hat with a red feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the west, but his parents moved at a very young age to the north. Theodoric was born on a far western mountains where he grew up under the tutelage of his mother, an expert Interpreter. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Theodoric Ilphelkiir, Male Half-Elf Wizard 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 4 (-3)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 7
Languages Common, Elven, Undercommon, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1 Silk rope.


Social Check DCs

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