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NPC Generator

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Advanced [show]


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Bertram Crawford, Male Human Monk 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Backpack.


Social Check DCs


Norman Wesley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. His brown hair is cut short. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Server in town.

History: Born in the south to a Server, Norman learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He became a Server soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Norman Wesley, Male Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Moss agate (4 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Shump Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a scythe. He has no hair. His eyes are green and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Shump was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Military. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Shump Blankley, Male Half-Orc Commoner 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. Alexandrite (500 gp).


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, and sports empty pouches on his belt. His hair is silver and very short. He has amber eyes and a tan hat with a brown feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Igden was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Igden's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Igden and his spouse have recently divorced.

Motivation: To protect his home; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Guardian. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Igden Horcusporcus, Male Gnome Barbarian 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)6 (-2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs

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