Merihim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple brown line shooting up and back down. His black hair is matted, messy, and big. He has red eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Vepar Dread, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a green armored body suit, with a simple red line shooting up and back down. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 15th year, her parents were killed by a goblins raid, leaving Vepar alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Enemies. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Fenriz Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large green mantle and cape that has been intricately interwoven into his black robe. He wears his blue hair down. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: Fenriz was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Thradal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Persistence. Bonds: Attractive, Guardian, Military. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 6 (-2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp. An abacus with copper, silver and gold markers (70 gp). 1 Antitoxin.
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